The Camera page contains the camera field of view, location, and aim properties for the 3D view window.
Set the camera FOV, position, and target in the Camera page.
The Field of View controls the perspective effect of the 3D view window. The perspective effect is the visual effect of the map changing size relative to the distance from the observer. The Field of View angle is the angle between the left edge of the 3D view window, the viewpoint, and the right edge of the 3D view window. A large Field of view increases the perspective effect, while a small Field of view decreases it. Type a value in the Field of view property field to change the Field of view, or change the Field of view by clicking and dragging the slider .
The Position section includes the camera position properties: X position, Y position, and Z position. The Position properties update automatically as the camera is moved with the Pan, Trackball, Zoom, or Walk commands. You can also type coordinates into the X position, Y position, and Z position fields to move the camera.
The Target section includes the camera aim properties: X target, Y target, and Z target. The Target properties update automatically as the camera is moved with the Pan, Trackball, Zoom, or Walk commands. The X target, Y target, and Z target values are the coordinates of the point at which the camera is pointing. The Target values also describe the point about which the view rotates when the Trackball command is used.
It is recommended that the camera position is saved with Set Home before modifying the Target properties. The Go to Home command can then be used to return the camera to the default state.
General Page - Environment
Lighting Page - 3D Surface and 3D View
3D View Window