Change 3D surface map properties in the Properties window on the General page.
The Grid file displays the path and file name for the grid file used for the map. If the entire file name is not shown, place the mouse over the file name. A small window will appear with the full path and name displayed.
The button displays information about the grid file used to produce the map layer. The information includes the grid size, the minimum and maximum X, Y, Z values contained in the grid file, and statistics. If the grid file contains more than 40 million nodes, you are asked if you wish to create a detailed report or a quick report. Click Yes in the message to create a detailed grid report, or click No to create a shorter quick grid report.
Click the button to display the Open Grid dialog. This allows a new or updated grid file to be specified for the surface map. Select the new grid file and click Open to reference the new file. When the grid file is changed, the map limits are reset but the data limits are not recalculated.
If the Z range for the new grid is outside the old Z range, the full color spectrum may not be used. Click the button next to the Upper option in the Material Color section. In the Colormap Editor, check the Use data limits box to use the full color spectrum. Click OK and the map is updated.
Click the button to display the Save Grid As dialog. This allows the grid file used for the surface map to be saved to a new name. Set the File name, Save as type, and click Save to save the file.
You can check the Show color scale option to display a color scale bar adjacent to the map. The color scale bar indicates the colors assigned to the Z levels on the map and the associated Z level values are displayed as labels on the color scale bar. If the colormap is set to a logarithmic scale, the color scale bar will automatically display logarithmic scaling.
Check the Show layers box to show the overlay layers on the surface. For example, add a post map layer to a surface. Check the Show layers box to make the post map visible. Multiple layers can be combined into a single composite map, and this allows the overlays to be displayed on an individual basis. The appearance of the overlay layers is controlled on the Overlays page.
The Material Color section shows the spectrum of colors used to color the upper and lower sides of the surface. The light angle and colors also affect the appearance of the surfaces.
The Upper color controls the main color spectrum of the surface map. To change the upper surface colors, click on the color next to Upper. Select any new colormap from the list. If the desired colormap is not displayed, click the button next to the selected colormap. The Colormap Editor opens, allowing you to specify additional color options. To set the colormap to use a logarithmic scale, click the button to the right of the selected colormap. Check the Logarithmic scaling option and click OK. The color map is automatically updated to show logarithmic scaling.
When overlaying map layers on a surface, especially image base layers, the layers will be brighter if you change the Upper material color to a completely white colormap:
- Click the button next to Upper.
- In the Colormap Editor, change the Presets to Grayscale.
- Click the lower limit (left) anchor node.
- Change the Color to white.
- Click OK in the Colormap Editor.
The Lower button controls the single color of the bottom of the surface. Unless the bottom of the surface is at a sufficient angle to the light source, there will be insufficient reflection to see it. Also, as you increase the ambient light (colors closer to white) the lower surface color becomes more visible because ambient light is everywhere and directionless. To change the Lower surface color, click on the current color next to Lower. Click on the new color in the list. To use a custom color or set additional color options, click the button next to the selected color. The Colors dialog opens, allowing you to set additional options.
Shininess controls the size of the specular reflections. As the shininess percentage increases, the reflections become more focused. Select a value between 0 and 100. To change the value, highlight the existing Shininess percentage value and type a new value or use the up and down arrow buttons to scroll to a new value.
The NoData section defines how nodes assigned the NoData value are handled in the surface map. Set the Method to Don't draw or Remap to.
- If Don't draw is selected, the NoData areas are not drawn on the map and appear as small transparent gaps in the surface.
- If Remap to is selected, type the new Z value into the Remap value option below. The Remap value is in Z coordinate units. Make sure the new value is within the range of Z values in the current map. The default Remap value is the grid Z minimum.
Check the Show base box to fill the base with the look of a filled solid. The Show base option is useful when creating block diagrams. Control which base color is visible in the block diagram by arranging the 3D surface layers in the Contents window. The bottom-most layer in the map should be the bottom layer in the Contents window, and the top-most layer in the map should be the top layer in the Contents window.
Select an option from the Base method property to fill the base down to a specific Z value.
- Map minimum fills the base down to the minimum Z value of all grids in the map.
- Grid minimum fills the base down to the minimum Z value of the grid used to create the selected layer.
- Custom fills the base down to the Z value that you specify in the Custom base value property. Click the Info tab to view minimum and maximum Z values.
Base Line Properties
Click the button to view the Line Properties for the base line. The line properties for the 3D surface map base line are different than line properties for other objects.
- Click the current line Style and select None or Solid to hide or display the base line.
- To change the base line color , click the current selection next to Color and select a new color from the color palette. Alternatively, click the button and select or create a color in the Colors dialog.
- Change the base line width by typing a value in page units into the Width field.
Base Fill Properties
Click the button to view the Fill Properties for the base line. The fill properties for the 3D surface map base fill are different than fill properties for other objects.
- Click the current fill Style and select None, Solid, or Lit to change the fill style for the 3D surface base. Solid shows the base with a uniform fill, and the fill is not affected by the 3D surface lighting. Lit applies the 3D surface lighting to the base.
- To change the base fill color , click the current selection next to Color and select a new color from the color palette. Alternatively, click the button and select or create a color in the Colors dialog.